| Package | Top Level | 
| Class | public dynamic class ReferenceError | 
| Inheritance | ReferenceError  Error  Object | 
| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 9, AIR 1.0, Flash Lite 4 | 
However, you can refer to undefined properties of a dynamic class without causing a ReferenceError exception
 to be thrown. For more information, see the dynamic keyword.
More examples
Related API Elements
Public Properties
| Property | Defined By | ||
|---|---|---|---|
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
|  | errorID : int [read-only] 
     Contains the reference number associated with the specific error message. | Error | |
|  | message : String 
	 Contains the message associated with the Error object. | Error | |
|  | name : String 
	  Contains the name of the Error object. | Error | |
Public Methods 
| Method | Defined By | ||
|---|---|---|---|
| ReferenceError(message:String = "") 
	 Creates a new ReferenceError object. | ReferenceError | ||
|  | 
	 Returns the call stack for an error at the time of the error's 
	 construction as a string. | Error | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | [override] 
	
	Returns the string "Error" by default or the value contained in the Error.message property,
    if defined. | Error | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
Constructor Detail
| ReferenceError | () | Constructor | 
Examples How to use this example 
ReferenceErrorExample.as
 The following example shows how a 
ReferenceError exception can 
 be generated and handled within a try..catch statement. 
package {
    import flash.display.Sprite;
    public class ReferenceErrorExample extends Sprite {
        public function ReferenceErrorExample() {
            try {
                this["someMember"] = true;
            }
            catch(e:ReferenceError) {
                trace(e);
            }
        }
    }
}
Thu Dec 4 2014, 05:50 PM -08:00