public function MMExecute(name:String):String| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | AIR 1.0, Flash Player 9 | 
 Lets you issue Flash JavaScript API (JSAPI) commands from ActionScript. 
 In Flash Professional, the MMExecute() function can be called only by a movie that 
 is used as a Flash Panel, by an XMLtoUI dialog box, or by the Custom UI 
 of a component. JSAPI commands have no effect outside the authoring environment. 
 
The Flash JSAPI provides several objects, methods, and properties to duplicate 
 or emulate commands that a user can enter in the authoring environment. Using the JSAPI,
 you can write scripts that extend Flash in several ways: adding commands to menus,
 manipulating objects on the Stage, repeating sequences of commands, and so on.
In general, a user runs a JSAPI script by selecting Commands > Run Command. However,
 you can use this function in an ActionScript script to call a JSAPI command directly. 
 If you use MMExecute() in a script on Frame 1 of your file, the command executes when 
 the SWF file is loaded.
For more information on the JSAPI, 
 see "Extending Flash" at http://www.adobe.com/go/jsapi_info_en.
 Parameters 
|  | name:String—  A string passed toMMExecute().MMExecute()parses the string and 
 executes any JavaScript commands.
 You can assign the string a variable and then pass the variable toMMExecute(). You can also 
 separate your JavaScript function into smaller strings;MMExecute()returns the value of the last function called. | 
Returns|  | String— A string representation of the result, if any, sent by the JavaScript statement. |