ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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flash.display3D 

Context3DTextureFilter  - AS3

Packageflash.display3D
Classpublic final class Context3DTextureFilter
InheritanceContext3DTextureFilter Inheritance Object

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11.6, AIR 3.6

Defines the values to use for sampler filter mode.

Related API Elements



Public Properties
 PropertyDefined By
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
Public Methods
 MethodDefined By
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  ANISOTROPIC16X : String = "anisotropic16x"
[static] Use anisotropic filter with radio 16 when upsampling textures
Context3DTextureFilter
  ANISOTROPIC2X : String = "anisotropic2x"
[static] Use anisotropic filter with radio 2 when upsampling textures
Context3DTextureFilter
  ANISOTROPIC4X : String = "anisotropic4x"
[static] Use anisotropic filter with radio 4 when upsampling textures
Context3DTextureFilter
  ANISOTROPIC8X : String = "anisotropic8x"
[static] Use anisotropic filter with radio 8 when upsampling textures
Context3DTextureFilter
  LINEAR : String = "linear"
[static] Use linear interpolation when upsampling textures (gives a smooth, blurry look).
Context3DTextureFilter
  NEAREST : String = "nearest"
[static] Use nearest neighbor sampling when upsampling textures (gives a pixelated, sharp mosaic look).
Context3DTextureFilter
Constant Detail

ANISOTROPIC16X

Constant
public static const ANISOTROPIC16X:String = "anisotropic16x"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 14.0, AIR 14.0

Use anisotropic filter with radio 16 when upsampling textures

ANISOTROPIC2X

Constant 
public static const ANISOTROPIC2X:String = "anisotropic2x"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 14.0, AIR 14.0

Use anisotropic filter with radio 2 when upsampling textures

ANISOTROPIC4X

Constant 
public static const ANISOTROPIC4X:String = "anisotropic4x"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 14.0, AIR 14.0

Use anisotropic filter with radio 4 when upsampling textures

ANISOTROPIC8X

Constant 
public static const ANISOTROPIC8X:String = "anisotropic8x"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 14.0, AIR 14.0

Use anisotropic filter with radio 8 when upsampling textures

LINEAR

Constant 
public static const LINEAR:String = "linear"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11.6, AIR 3.6

Use linear interpolation when upsampling textures (gives a smooth, blurry look).

NEAREST

Constant 
public static const NEAREST:String = "nearest"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11.6, AIR 3.6

Use nearest neighbor sampling when upsampling textures (gives a pixelated, sharp mosaic look).