ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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flash.events 

ThrottleEvent  - AS3

Packageflash.events
Classpublic class ThrottleEvent
InheritanceThrottleEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

A ThrottleEvent is dispatched when the Flash Player throttles, pauses, or resumes content. There is only one type of ThrottleEvent event: ThrottleEvent.THROTTLE.

This event is a broadcast event, which means that it is dispatched by all EventDispatcher objects with a listener registered for this event. For more information about broadcast events, see the DisplayObject class.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

The Flash Player can throttle the content to a low frame rate (meaning the frame rate is reduced to a value typically between 2 and 8 fps). Content can be throttled when its tab is hidden or minimized. On a mobile device, content can be throttled when the backlight goes off or screensaver mode comes on. Prior to throttling the content, a ThrottleEvent is dispatched with ThrottleEvent.state=ThrottleType.THROTTLE. The ThrottleEvent.targetFrameRate property contains the value of the new target frame rate.

The content can run code in the event listener to prepare for the throttle. This is an opportunity to alert external content that the throttled content is much less responsive. For instance, an active FileReference.upload() or FileReference.download() method could be canceled. Or, if content is communicating using LocalConnection with another SWF, this is an opportunity to inform that SWF to expect less responsiveness. Note that the throttled content may not be able to complete asynchronous actions prior to entering the throttle. Content enters the throttled state when the event listener returns.

The Flash Player can pause content. For example, content can be paused when it is scrolled offscreen on a mobile device at a time when no audio or video is playing. Prior to pausing the content, a ThrottleEvent is dispatched with ThrottleEvent.state=ThrottleType.PAUSE and ThrottleEvent.targetFrameRate=0. Similar to when the content receives a ThrottleType.THROTTLE event, the content can run code in the event listener to prepare for the pause. When the event listener returns, the content enters the paused state. While paused, the content does not respond to user interaction, such as mouse clicks or keyboard entry. However, ActionScript network events can still be received.

When the Flash Player resumes the content from a throttled or paused state, a ThrottleEvent is dispatched with ThrottleEvent.state=ThrottleType.RESUME. ThrottleEvent.targetFrameRate describes the frame rate and is normally equal to Stage.frameRate. Content may be resumed when any part of the stage becomes visible or when the user makes a request for the content to be resumed.

The platforms that support throttling and pausing are currently the following: Flash Player Desktop Mac and Windows, AIR Mobile, and Flash Player Android. The following platforms do not dispatch the ThrottleEvent automatically because they do not yet support pausing or throttling: AIR for TV devices, AIR for desktop, and Flash Player Linux Desktop.

Related API Elements



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  state : String
[read-only] Describes the state that the player is entering: ThrottleType.THROTTLE, ThrottleType.PAUSE, or ThrottleType.RESUME.
ThrottleEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
  targetFrameRate : Number
[read-only] The frame rate that Flash Player or AIR targets after the ThrottleEvent is dispatched.
ThrottleEvent
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
ThrottleEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, state:String = null, targetFrameRate:Number = 0)
Creates an Event object that contains information about the ThrottleEvent.
ThrottleEvent
  
[override] Creates a copy of the ThrottleEvent object and sets the value of each property to match that of the original.
ThrottleEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
[override] Returns a string that contains all the properties of the ThrottleEvent object.
ThrottleEvent
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  THROTTLE : String = "throttle"
[static] Defines the value of the type property of a ThrottleEvent event object.
ThrottleEvent
Property Detail

state

property
state:String  [read-only]

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

Describes the state that the player is entering: ThrottleType.THROTTLE, ThrottleType.PAUSE, or ThrottleType.RESUME.



Implementation
    public function get state():String

Related API Elements

targetFrameRate

property 
targetFrameRate:Number  [read-only]

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

The frame rate that Flash Player or AIR targets after the ThrottleEvent is dispatched.

For example, if the content is being paused, targetFrameRate is 0. If the content is being throttled, then targetFrameRate is typically between 2 and 8, depending on which platform the content is running on, whether audio is playing, and other factors. If the content is returned to the expected frame rate after being paused or throttled, targetFrameRate equals Stage.frameRate.



Implementation
    public function get targetFrameRate():Number

Related API Elements

Constructor Detail

ThrottleEvent

()Constructor
public function ThrottleEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, state:String = null, targetFrameRate:Number = 0)

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

Creates an Event object that contains information about the ThrottleEvent. Event objects are passed as parameters to event listeners.

Parameters
type:String — The type of the event. Event listeners can access this information through the inherited type property. There is only one type of ThrottleEvent event: ThrottleEvent.THROTTLE.
 
bubbles:Boolean (default = false) — Determines whether the Event object participates in the bubbling stage of the event flow. Event listeners can access this information through the inherited bubbles property.
 
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled. Event listeners can access this information through the inherited cancelable property.
 
state:String (default = null)ThrottleType.THROTTLE, ThrottleType.PAUSE, or ThrottleType.RESUME.
 
targetFrameRate:Number (default = 0) — Describes the frame rate that Flash Player or AIR will target after the ThrottleEvent is dispatched. For example, if the content is being paused, targetFrameRate is 0. If the content is being throttled, then targetFrameRate is typically between 2 and 8, depending on which platform the content is running on, whether audio is playing, and other factors. If the content is returned to the expected frame rate after being paused or throttled, targetFrameRate equals Stage.frameRate.

Related API Elements

Method Detail

clone

()method
override public function clone():Event

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

Creates a copy of the ThrottleEvent object and sets the value of each property to match that of the original.

Returns
Event — A new ThrottleEvent object with property values that match those of the original.

toString

()method 
override public function toString():String

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

Returns a string that contains all the properties of the ThrottleEvent object. The string is in the following format:

[ThrottleEvent type=value bubbles=value cancelable=value state=value targetFrameRate=value]

Returns
String — A string that contains all the properties of the ThrottleEvent object.
Constant Detail

THROTTLE

Constant
public static const THROTTLE:String = "throttle"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 11, AIR 3.2

Defines the value of the type property of a ThrottleEvent event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetAny DisplayObject instance with a listener registered for the throttle event.
stateThrottleType.THROTTLE, ThrottleType.PAUSE, or ThrottleType.RESUME.
targetFrameRateDescribes the frame rate that Flash Player or AIR will target after the ThrottleEvent is dispatched. For example, if the content is being paused, targetFrameRate will be 0. If the content is being throttled, then targetFrameRate is typically between 2 and 8, depending on which platform the content is running on, whether audio is playing, and other factors. If the content is returned to the expected frame rate after being paused or throttled, targetFrameRate equals Stage.frameRate.

Related API Elements