ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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flash.text.engine 

TextRotation  - AS3

Packageflash.text.engine
Classpublic final class TextRotation
InheritanceTextRotation Inheritance Object

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

The TextRotation class is an enumeration of constant values used with the following properties: ElementFormat.textRotation, ContentElement.textRotation, TextBlock.lineRotation, and TextLine.getAtomTextRotation().

The final rotation of any glyph is the sum of TextBlock.lineRotation, ElementFormat.textRotation, and ContentElement.textRotation

Related API Elements



Public Properties
 PropertyDefined By
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
Public Methods
 MethodDefined By
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  AUTO : String = "auto"
[static] Specifies a 90 degree counter clockwise rotation for full width and wide glyphs only, as determined by the Unicode properties of the glyph.
TextRotation
  ROTATE_0 : String = "rotate0"
[static] Specifies no rotation.
TextRotation
  ROTATE_180 : String = "rotate180"
[static] Specifies a 180 degree rotation.
TextRotation
  ROTATE_270 : String = "rotate270"
[static] Specifies a 270 degree clockwise rotation.
TextRotation
  ROTATE_90 : String = "rotate90"
[static] Specifies a 90 degree clockwise rotation.
TextRotation
Constant Detail

AUTO

Constant
public static const AUTO:String = "auto"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 90 degree counter clockwise rotation for full width and wide glyphs only, as determined by the Unicode properties of the glyph. This value is typically used with Asian text to rotate only those glyphs that require rotation. This rotation is applied only in vertical text to return full width and wide characters to a vertical orientation without affecting other characters.

ROTATE_0

Constant 
public static const ROTATE_0:String = "rotate0"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

Specifies no rotation.

ROTATE_180

Constant 
public static const ROTATE_180:String = "rotate180"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 180 degree rotation.

ROTATE_270

Constant 
public static const ROTATE_270:String = "rotate270"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 270 degree clockwise rotation.

ROTATE_90

Constant 
public static const ROTATE_90:String = "rotate90"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 90 degree clockwise rotation.