Package | flash.ui |
Class | public final class KeyLocation |
Inheritance | KeyLocation ![]() |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9 |
The KeyLocation constants are used in the KeyboardEvent.keyLocation
property.
Related API Elements
Property | Defined By | ||
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![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object |
Method | Defined By | ||
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Indicates whether an object has a specified property defined. | Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
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Indicates whether the specified property exists and is enumerable. | Object | |
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
![]() |
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
![]() |
Returns the string representation of the specified object. | Object | |
![]() |
Returns the primitive value of the specified object. | Object |
Constant | Defined By | ||
---|---|---|---|
D_PAD : uint = 4 [static]
Indicates the key activation originated on a directional pad of input device. | KeyLocation | ||
LEFT : uint = 1 [static]
Indicates the key activated is in the left key location (there is more than one possible location for this
key). | KeyLocation | ||
NUM_PAD : uint = 3 [static]
Indicates the key activation originated on the numeric keypad or with a virtual key corresponding
to the numeric keypad. | KeyLocation | ||
RIGHT : uint = 2 [static]
Indicates the key activated is in the right key location (there is more than one possible location for this
key). | KeyLocation | ||
STANDARD : uint = 0 [static]
Indicates the key activation is not distinguished as the left or right version of the key,
and did not originate on the numeric keypad (or did not originate with a virtual
key corresponding to the numeric keypad). | KeyLocation |
D_PAD | Constant |
public static const D_PAD:uint = 4
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 2.5 |
Indicates the key activation originated on a directional pad of input device. Example: The trackball on a mobile device or the left arrow on a remote control.
LEFT | Constant |
public static const LEFT:uint = 1
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9 |
Indicates the key activated is in the left key location (there is more than one possible location for this key). Example: The left Shift key on a PC 101 Key US keyboard.
NUM_PAD | Constant |
public static const NUM_PAD:uint = 3
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9 |
Indicates the key activation originated on the numeric keypad or with a virtual key corresponding to the numeric keypad. Example: The 1 key on a PC 101 Key US keyboard located on the numeric pad.
RIGHT | Constant |
public static const RIGHT:uint = 2
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9 |
Indicates the key activated is in the right key location (there is more than one possible location for this key). Example: The right Shift key on a PC 101 Key US keyboard.
STANDARD | Constant |
public static const STANDARD:uint = 0
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9 |
Indicates the key activation is not distinguished as the left or right version of the key, and did not originate on the numeric keypad (or did not originate with a virtual key corresponding to the numeric keypad). Example: The Q key on a PC 101 Key US keyboard.
Thu Dec 4 2014, 05:50 PM -08:00