ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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flashx.textLayout.events 

StatusChangeEvent  - AS3

Packageflashx.textLayout.events
Classpublic class StatusChangeEvent
InheritanceStatusChangeEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

A TextFlow instance dispatches this event when the status of a FlowElement changes. This event can be used to detect when an inline graphic element has completed loading. You can use your event handler to recompose the text flow based on the presence of the newly loaded inline graphic element.

View the examples



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
  element : FlowElement
The FlowElement instance that has experienced a change in status.
StatusChangeEvent
  errorEvent : ErrorEvent
The ErrorEvent object that was dispatched as a result of the status change.
StatusChangeEvent
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  status : String
The FlowElement's new status.
StatusChangeEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
StatusChangeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, element:FlowElement = null, status:String = null, errorEvent:ErrorEvent = null)
Creates an event object that contains information about a status change.
StatusChangeEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  INLINE_GRAPHIC_STATUS_CHANGE : String = "inlineGraphicStatusChange"
[static] Defines the value of the type property of a inlineGraphicStatusChanged event object.
StatusChangeEvent
Property Detail

element

property
element:FlowElement

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

The FlowElement instance that has experienced a change in status.



Implementation
    public function get element():FlowElement
    public function set element(value:FlowElement):void

Related API Elements

errorEvent

property 
errorEvent:ErrorEvent

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

The ErrorEvent object that was dispatched as a result of the status change.



Implementation
    public function get errorEvent():ErrorEvent
    public function set errorEvent(value:ErrorEvent):void

Related API Elements

status

property 
status:String

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

The FlowElement's new status. The possible values of this property are defined by the InlineGraphicElementStatus class. There are five static constants available in the InlineGraphicElementStatus class:

  • ERROR : String = "error". An error occurred during loading of a referenced graphic.
  • LOADING : String = "loading". Load has been initiated (but not completed) on a graphic element that is a URL.
  • LOAD_PENDING : String = "loadPending". Graphic element is an URL that has not been loaded.
  • READY : String = "ready". Graphic is completely loaded and properly sized.
  • SIZE_PENDING : String = "sizePending". Graphic element with auto or percentage width/height has completed loading but has not been recomposed.


Implementation
    public function get status():String
    public function set status(value:String):void

Related API Elements

Constructor Detail

StatusChangeEvent

()Constructor
public function StatusChangeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, element:FlowElement = null, status:String = null, errorEvent:ErrorEvent = null)

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

Creates an event object that contains information about a status change.

Parameters
type:String — The type of the event. Event listeners can access this information through the inherited type property. There is only one type of StatusChangeEvent: StatusChangeEvent.INLINE_GRAPHIC_STATUS_CHANGE;
 
bubbles:Boolean (default = false) — Indicates whether an event is a bubbling event.This event does not bubble.
 
cancelable:Boolean (default = false) — Indicates whether the behavior associated with the event can be prevented. This event cannot be cancelled.
 
element:FlowElement (default = null) — The FlowElement instance that has experienced a change in status.
 
status:String (default = null) — The FlowElement instance's new status.
 
errorEvent:ErrorEvent (default = null) — The ErrorEvent object, if any, associated with the status.
Constant Detail

INLINE_GRAPHIC_STATUS_CHANGE

Constant
public static const INLINE_GRAPHIC_STATUS_CHANGE:String = "inlineGraphicStatusChange"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 10, AIR 1.5

Defines the value of the type property of a inlineGraphicStatusChanged event object.

StatusChangeEvent_example.as

This example shows how to create an event handler that listens for the successful loading of an InlineGraphicElement object. The two key steps are to call the addEventListener() method on the text flow and to create an event handler function.

Call the addEventListener() method on the TextFlow instance. You can use the simple string "inlineGraphicsStatusChanged", but it is safer to use the static constant StatusChangeEvent.INLINE_GRAPHIC_STATUS_CHANGE

The event handler function in this example is named statusChangeHandler(). The event handler first checks to see whether the graphic is loaded. If the graphic is loaded, the event handler adjusts the height of the graphic to match that of the text. Finally, the event handler calls updateAllcontrollers() on the text flow to recompose and display the text and inline graphic.


package flashx.textLayout.events.examples 
{
    import flash.display.Sprite;
    
    import flashx.textLayout.container.ContainerController;
    import flashx.textLayout.elements.InlineGraphicElement;
    import flashx.textLayout.elements.InlineGraphicElementStatus;
    import flashx.textLayout.elements.ParagraphElement;
    import flashx.textLayout.elements.SpanElement;
    import flashx.textLayout.elements.TextFlow;
    import flashx.textLayout.events.StatusChangeEvent;

    public class StatusChangeEvent_example extends Sprite
    {
        private var _textFlow:TextFlow;
        private var _inlineGraphic:InlineGraphicElement;
        private var graphicHeight:Number;
        
        public function StatusChangeEvent_example()
        {
            _textFlow = new TextFlow();
            _textFlow.fontSize = 48;
            graphicHeight = 48
            var p:ParagraphElement = new ParagraphElement();
            _textFlow.addChild(p);
            
            var span:SpanElement = new SpanElement();
            span.text = "Text ";
            p.addChild(span);
            
            _inlineGraphic = new InlineGraphicElement();
            _inlineGraphic.source = "../../images/textLayout_TextFlow.gif";
            p.addChild(_inlineGraphic);
            
            var span2:SpanElement = new SpanElement();
            span2.text = " Flow";
            p.addChild(span2);
            
            _textFlow.addEventListener(StatusChangeEvent.INLINE_GRAPHIC_STATUS_CHANGE,statusChangeHandler);
            _textFlow.flowComposer.addController(new ContainerController(this,400,200));
            _textFlow.flowComposer.updateAllControllers();
        }    
        

        private function statusChangeHandler(e:StatusChangeEvent):void
        {
            // if the graphic has loaded update the display
            // set the loaded graphic's height to match text height
            if (e.status == InlineGraphicElementStatus.READY || e.status == InlineGraphicElementStatus.SIZE_PENDING)
            {
                _inlineGraphic.height = graphicHeight;
                _textFlow.flowComposer.updateAllControllers();
            }
        }
    }
}