| Package | mx.effects.easing | 
| Class | public class Circular | 
| Inheritance | Circular  Object | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
More examples
Public Properties
| Property | Defined By | ||
|---|---|---|---|
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
Public Methods 
| Method | Defined By | ||
|---|---|---|---|
| [static] 
      The easeIn() method starts motion slowly, 
      and then accelerates motion as it executes. | Circular | ||
| [static] 
      The easeInOut() method combines the motion
      of the easeIn() and easeOut() methods
	  to start the motion slowly, accelerate motion, then decelerate. | Circular | ||
| [static] 
      The easeOut() method starts motion fast, 
      and then decelerates motion as it executes. | Circular | ||
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
Method Detail
| easeIn | () | method | 
 public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeIn() method starts motion slowly, 
      and then accelerates motion as it executes. 
     
      
Parameters
| t:Number— Specifies time. | |
| b:Number— Specifies the initial position of a component. | |
| c:Number— Specifies the total change in position of the component. | |
| d:Number— Specifies the duration of the effect, in milliseconds. | 
| Number— Number corresponding to the position of the component. | 
| easeInOut | () | method | 
 public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeInOut() method combines the motion
      of the easeIn() and easeOut() methods
	  to start the motion slowly, accelerate motion, then decelerate. 
     
      
Parameters
| t:Number— Specifies time. | |
| b:Number— Specifies the initial position of a component. | |
| c:Number— Specifies the total change in position of the component. | |
| d:Number— Specifies the duration of the effect, in milliseconds. | 
| Number— Number corresponding to the position of the component. | 
| easeOut | () | method | 
 public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeOut() method starts motion fast, 
      and then decelerates motion as it executes. 
     
      
Parameters
| t:Number— Specifies time. | |
| b:Number— Specifies the initial position of a component. | |
| c:Number— Specifies the total change in position of the component. | |
| d:Number— Specifies the duration of the effect, in milliseconds. | 
| Number— Number corresponding to the position of the component. | 
Thu Dec 4 2014, 05:50 PM -08:00