| Package | mx.effects.easing | 
| Class | public class Elastic | 
| Inheritance | Elastic    Object | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
More examples
Public Properties
| Property | Defined By | ||
|---|---|---|---|
![]()  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance.  | Object | |
Public Methods 
| Method | Defined By | ||
|---|---|---|---|
[static] 
      The easeIn() method starts motion slowly, 
      and then accelerates motion as it executes.  | Elastic | ||
[static] 
      The easeInOut() method combines the motion
      of the easeIn() and easeOut() methods
	  to start the motion slowly, accelerate motion, then decelerate.  | Elastic | ||
[static] 
      The easeOut() method starts motion fast, 
      and then decelerates motion as it executes.  | Elastic | ||
![]()  | 
	 Indicates whether an object has a specified property defined.  | Object | |
![]()  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
![]()  | 
	 Indicates whether the specified property exists and is enumerable.  | Object | |
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
![]()  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
![]()  | 
	 Returns the string representation of the specified object.  | Object | |
![]()  | 
	 Returns the primitive value of the specified object.  | Object | |
Method Detail
easeIn | () | method | 
 public static function easeIn(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeIn() method starts motion slowly, 
      and then accelerates motion as it executes. 
     
      
Parameters
t:Number — Specifies time.
	 
       | |
b:Number — Specifies the initial position of a component.
	 
       | |
c:Number — Specifies the total change in position of the component.
	 
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | |
a:Number (default = 0) — Specifies the amplitude of the sine wave.
     
       | |
p:Number (default = 0) — Specifies the period of the sine wave.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
easeInOut | () | method | 
 public static function easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeInOut() method combines the motion
      of the easeIn() and easeOut() methods
	  to start the motion slowly, accelerate motion, then decelerate. 
     
      
Parameters
t:Number — Specifies time.
	 
       | |
b:Number — Specifies the initial position of a component.
	 
       | |
c:Number — Specifies the total change in position of the component.
	 
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | |
a:Number (default = 0) — Specifies the amplitude of the sine wave.
     
       | |
p:Number (default = 0) — Specifies the period of the sine wave.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
easeOut | () | method | 
 public static function easeOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeOut() method starts motion fast, 
      and then decelerates motion as it executes. 
     
      
Parameters
t:Number — Specifies time.
	 
       | |
b:Number — Specifies the initial position of a component.
	 
       | |
c:Number — Specifies the total change in position of the component.
	 
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | |
a:Number (default = 0) — Specifies the amplitude of the sine wave.
     
       | |
p:Number (default = 0) — Specifies the period of the sine wave.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
Thu Dec 4 2014, 05:50 PM -08:00
 