ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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mx.events 

DynamicEvent  - AS3 Flex

Packagemx.events
Classpublic dynamic class DynamicEvent
InheritanceDynamicEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

This subclass of Event is dynamic, meaning that you can set arbitrary event properties on its instances at runtime.

By contrast, Event and its other subclasses are non-dynamic, meaning that you can only set properties that are declared in those classes. When prototyping an application, using a DynamicEvent can be easier because you don't have to write an Event subclass to declare the properties in advance. However, you should eventually eliminate your DynamicEvents and write Event subclasses because these are faster and safer. A DynamicEvent is so flexible that the compiler can't help you catch your error when you set the wrong property or assign it a value of an incorrect type.

Example:

  var event:DynamicEvent = new DynamicEvent("credentialsChanged");
  event.name = name;
  event.passsword = password; // misspelling won't be caught!
  dispatchEvent(event);
  

More examples

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Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
DynamicEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Constructor.
DynamicEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
Constructor Detail

DynamicEvent

()Constructor
public function DynamicEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Constructor.

Parameters
type:String — The event type; indicates the action that caused the event.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.