ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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org.osmf.events 

DynamicStreamEvent  - AS3 OSMF

Packageorg.osmf.events
Classpublic class DynamicStreamEvent
InheritanceDynamicStreamEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

A DynamicStreamEvent is dispatched when the properties of a DynamicStreamTrait change.



Public Properties
 PropertyDefined By
  autoSwitch : Boolean
[read-only] The new autoSwitch value.
DynamicStreamEvent
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  switching : Boolean
[read-only] The new switching value.
DynamicStreamEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
DynamicStreamEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, switching:Boolean = false, autoSwitch:Boolean = false)
Constructor.
DynamicStreamEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  AUTO_SWITCH_CHANGE : String = "autoSwitchChange"
[static] The DynamicStreamEvent.AUTO_SWITCH_CHANGE constant defines the value of the type property of the event object for an autoSwitchChange event.
DynamicStreamEvent
  NUM_DYNAMIC_STREAMS_CHANGE : String = "numDynamicStreamsChange"
[static] The DynamicStreamEvent.NUM_DYNAMIC_STREAMS_CHANGE constant defines the value of the type property of the event object for a numDynamicStreamsChange event.
DynamicStreamEvent
  SWITCHING_CHANGE : String = "switchingChange"
[static] The DynamicStreamEvent.SWITCHING_CHANGE constant defines the value of the type property of the event object for a switchingChange event.
DynamicStreamEvent
Property Detail

autoSwitch

property
autoSwitch:Boolean  [read-only]

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The new autoSwitch value.



Implementation
    public function get autoSwitch():Boolean

switching

property 
switching:Boolean  [read-only]

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The new switching value.



Implementation
    public function get switching():Boolean
Constructor Detail

DynamicStreamEvent

()Constructor
public function DynamicStreamEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, switching:Boolean = false, autoSwitch:Boolean = false)

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

Constructor.

Parameters
type:String — Event type.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
 
switching:Boolean (default = false) — The new switching value.
 
autoSwitch:Boolean (default = false) — The new autoSwitch value.
Constant Detail

AUTO_SWITCH_CHANGE

Constant
public static const AUTO_SWITCH_CHANGE:String = "autoSwitchChange"

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The DynamicStreamEvent.AUTO_SWITCH_CHANGE constant defines the value of the type property of the event object for an autoSwitchChange event.

NUM_DYNAMIC_STREAMS_CHANGE

Constant 
public static const NUM_DYNAMIC_STREAMS_CHANGE:String = "numDynamicStreamsChange"

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The DynamicStreamEvent.NUM_DYNAMIC_STREAMS_CHANGE constant defines the value of the type property of the event object for a numDynamicStreamsChange event.

SWITCHING_CHANGE

Constant 
public static const SWITCHING_CHANGE:String = "switchingChange"

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The DynamicStreamEvent.SWITCHING_CHANGE constant defines the value of the type property of the event object for a switchingChange event.