ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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org.osmf.events 

PlayEvent  - AS3 OSMF

Packageorg.osmf.events
Classpublic class PlayEvent
InheritancePlayEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

A PlayEvent is dispatched when the properties of a PlayTrait change.



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
  canPause : Boolean
[read-only] New canPause state of the PlayTrait.
PlayEvent
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  playState : String
[read-only] New PlayState of the PlayTrait.
PlayEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
PlayEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, playState:String = null, canPause:Boolean = false)
Constructor.
PlayEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  CAN_PAUSE_CHANGE : String = "canPauseChange"
[static] The PlayEvent.CAN_PAUSE_CHANGE constant defines the value of the type property of the event object for a canPauseChange event.
PlayEvent
  LIVE_RESUME : String = "liveResume"
[static] The PlayEvent.LIVE_RESUME constant defines the value of the type property of the event object for a liveResume event. Dispatched when playback resumes after a live stall
PlayEvent
  LIVE_STALL : String = "liveStall"
[static] The PlayEvent.LIVE_STALL constant defines the value of the type property of the event object for a liveStall event. Dispatched when playback runs out of content for a live stream but the stream is not done.
PlayEvent
  PLAY_STATE_CHANGE : String = "playStateChange"
[static] The PlayEvent.PLAY_STATE_CHANGE constant defines the value of the type property of the event object for a playStateChange event.
PlayEvent
Property Detail

canPause

property
canPause:Boolean  [read-only]

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

New canPause state of the PlayTrait.



Implementation
    public function get canPause():Boolean

playState

property 
playState:String  [read-only]

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

New PlayState of the PlayTrait.



Implementation
    public function get playState():String
Constructor Detail

PlayEvent

()Constructor
public function PlayEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, playState:String = null, canPause:Boolean = false)

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

Constructor.

Parameters
type:String — Event type.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
 
playState:String (default = null) — New PlayState of the PlayTrait.
 
canPause:Boolean (default = false) — New value of bytesLoaded or bytesTotal.
Constant Detail

CAN_PAUSE_CHANGE

Constant
public static const CAN_PAUSE_CHANGE:String = "canPauseChange"

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The PlayEvent.CAN_PAUSE_CHANGE constant defines the value of the type property of the event object for a canPauseChange event.

LIVE_RESUME

Constant 
public static const LIVE_RESUME:String = "liveResume"

Language Version: ActionScript 3.0
Product Version: OSMF 2.0
Runtime Versions: Flash Player 10, AIR 1.5

The PlayEvent.LIVE_RESUME constant defines the value of the type property of the event object for a liveResume event.

Dispatched when playback resumes after a live stall

LIVE_STALL

Constant 
public static const LIVE_STALL:String = "liveStall"

Language Version: ActionScript 3.0
Product Version: OSMF 2.0
Runtime Versions: Flash Player 10, AIR 1.5

The PlayEvent.LIVE_STALL constant defines the value of the type property of the event object for a liveStall event.

Dispatched when playback runs out of content for a live stream but the stream is not done.

PLAY_STATE_CHANGE

Constant 
public static const PLAY_STATE_CHANGE:String = "playStateChange"

Language Version: ActionScript 3.0
Product Version: OSMF 1.0
Runtime Versions: Flash Player 10, AIR 1.5

The PlayEvent.PLAY_STATE_CHANGE constant defines the value of the type property of the event object for a playStateChange event.