Box2D
2.3.0
A 2D Physics Engine for Games
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This is the complete list of members for b2WeldJoint, including all inherited members.
b2Joint (defined in b2WeldJoint) | b2WeldJoint | friend |
b2Joint(const b2JointDef *def) (defined in b2Joint) | b2Joint | protected |
b2WeldJoint(const b2WeldJointDef *def) (defined in b2WeldJoint) | b2WeldJoint | protected |
Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic |
Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic |
Dump() | b2WeldJoint | virtual |
GetAnchorA() const | b2WeldJoint | virtual |
GetAnchorB() const | b2WeldJoint | virtual |
GetBodyA() | b2Joint | inline |
GetBodyB() | b2Joint | inline |
GetCollideConnected() const | b2Joint | inline |
GetDampingRatio() const (defined in b2WeldJoint) | b2WeldJoint | inline |
GetFrequency() const (defined in b2WeldJoint) | b2WeldJoint | inline |
GetLocalAnchorA() const | b2WeldJoint | inline |
GetLocalAnchorB() const | b2WeldJoint | inline |
GetNext() | b2Joint | inline |
GetNext() const (defined in b2Joint) | b2Joint | inline |
GetReactionForce(float32 inv_dt) const | b2WeldJoint | virtual |
GetReactionTorque(float32 inv_dt) const | b2WeldJoint | virtual |
GetReferenceAngle() const | b2WeldJoint | inline |
GetType() const | b2Joint | inline |
GetUserData() const | b2Joint | inline |
InitVelocityConstraints(const b2SolverData &data) (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual |
IsActive() const | b2Joint | |
m_bias (defined in b2WeldJoint) | b2WeldJoint | protected |
m_bodyA (defined in b2Joint) | b2Joint | protected |
m_bodyB (defined in b2Joint) | b2Joint | protected |
m_collideConnected (defined in b2Joint) | b2Joint | protected |
m_dampingRatio (defined in b2WeldJoint) | b2WeldJoint | protected |
m_edgeA (defined in b2Joint) | b2Joint | protected |
m_edgeB (defined in b2Joint) | b2Joint | protected |
m_frequencyHz (defined in b2WeldJoint) | b2WeldJoint | protected |
m_gamma (defined in b2WeldJoint) | b2WeldJoint | protected |
m_impulse (defined in b2WeldJoint) | b2WeldJoint | protected |
m_index (defined in b2Joint) | b2Joint | protected |
m_indexA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_indexB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_invIA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_invIB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_invMassA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_invMassB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_islandFlag (defined in b2Joint) | b2Joint | protected |
m_localAnchorA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_localAnchorB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_localCenterA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_localCenterB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_mass (defined in b2WeldJoint) | b2WeldJoint | protected |
m_next (defined in b2Joint) | b2Joint | protected |
m_prev (defined in b2Joint) | b2Joint | protected |
m_rA (defined in b2WeldJoint) | b2WeldJoint | protected |
m_rB (defined in b2WeldJoint) | b2WeldJoint | protected |
m_referenceAngle (defined in b2WeldJoint) | b2WeldJoint | protected |
m_type (defined in b2Joint) | b2Joint | protected |
m_userData (defined in b2Joint) | b2Joint | protected |
SetDampingRatio(float32 ratio) | b2WeldJoint | inline |
SetFrequency(float32 hz) | b2WeldJoint | inline |
SetUserData(void *data) | b2Joint | inline |
ShiftOrigin(const b2Vec2 &newOrigin) | b2Joint | inlinevirtual |
SolvePositionConstraints(const b2SolverData &data) (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual |
SolveVelocityConstraints(const b2SolverData &data) (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual |
~b2Joint() (defined in b2Joint) | b2Joint | inlineprotectedvirtual |