Source: Core/Ray.js

/*global define*/
define([
        './Cartesian3',
        './defaultValue',
        './defined',
        './DeveloperError'
    ], function(
        Cartesian3,
        defaultValue,
        defined,
        DeveloperError) {
    'use strict';

    /**
     * Represents a ray that extends infinitely from the provided origin in the provided direction.
     * @alias Ray
     * @constructor
     *
     * @param {Cartesian3} [origin=Cartesian3.ZERO] The origin of the ray.
     * @param {Cartesian3} [direction=Cartesian3.ZERO] The direction of the ray.
     */
    function Ray(origin, direction) {
        direction = Cartesian3.clone(defaultValue(direction, Cartesian3.ZERO));
        if (!Cartesian3.equals(direction, Cartesian3.ZERO)) {
            Cartesian3.normalize(direction, direction);
        }

        /**
         * The origin of the ray.
         * @type {Cartesian3}
         * @default {@link Cartesian3.ZERO}
         */
        this.origin = Cartesian3.clone(defaultValue(origin, Cartesian3.ZERO));

        /**
         * The direction of the ray.
         * @type {Cartesian3}
         */
        this.direction = direction;
    }

    /**
     * Computes the point along the ray given by r(t) = o + t*d,
     * where o is the origin of the ray and d is the direction.
     *
     * @param {Ray} ray The ray.
     * @param {Number} t A scalar value.
     * @param {Cartesian3} [result] The object in which the result will be stored.
     * @returns {Cartesian3} The modified result parameter, or a new instance if none was provided.
     *
     * @example
     * //Get the first intersection point of a ray and an ellipsoid.
     * var intersection = Cesium.IntersectionTests.rayEllipsoid(ray, ellipsoid);
     * var point = Cesium.Ray.getPoint(ray, intersection.start);
     */
    Ray.getPoint = function(ray, t, result) {
        //>>includeStart('debug', pragmas.debug);
        if (!defined(ray)){
            throw new DeveloperError('ray is requred');
        }
        if (typeof t !== 'number') {
            throw new DeveloperError('t is a required number');
        }
        //>>includeEnd('debug');

        if (!defined(result)) {
            result = new Cartesian3();
        }

        result = Cartesian3.multiplyByScalar(ray.direction, t, result);
        return Cartesian3.add(ray.origin, result, result);
    };

    return Ray;
});