Module: SceneTransforms

Functions that do scene-dependent transforms between rendering-related coordinate systems.
Source:

Methods

(static) wgs84ToDrawingBufferCoordinates(scene, position, resultopt) → {Cartesian2}

Transforms a position in WGS84 coordinates to drawing buffer coordinates. This may produce different results from SceneTransforms.wgs84ToWindowCoordinates when the browser zoom is not 100%, or on high-DPI displays.
Parameters:
Name Type Attributes Description
scene Scene The scene.
position Cartesian3 The position in WGS84 (world) coordinates.
result Cartesian2 <optional>
An optional object to return the input position transformed to window coordinates.
Source:
Returns:
The modified result parameter or a new Cartesian2 instance if one was not provided. This may be undefined if the input position is near the center of the ellipsoid.
Type
Cartesian2
Example
// Output the window position of longitude/latitude (0, 0) every time the mouse moves.
var scene = widget.scene;
var ellipsoid = scene.globe.ellipsoid;
var position = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function(movement) {
    console.log(Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position));
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);

(static) wgs84ToWindowCoordinates(scene, position, resultopt) → {Cartesian2}

Transforms a position in WGS84 coordinates to window coordinates. This is commonly used to place an HTML element at the same screen position as an object in the scene.
Parameters:
Name Type Attributes Description
scene Scene The scene.
position Cartesian3 The position in WGS84 (world) coordinates.
result Cartesian2 <optional>
An optional object to return the input position transformed to window coordinates.
Source:
Returns:
The modified result parameter or a new Cartesian2 instance if one was not provided. This may be undefined if the input position is near the center of the ellipsoid.
Type
Cartesian2
Example
// Output the window position of longitude/latitude (0, 0) every time the mouse moves.
var scene = widget.scene;
var ellipsoid = scene.globe.ellipsoid;
var position = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function(movement) {
    console.log(Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position));
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);