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It is sometimes useful to take some action when a variable changes its value. The watchpoint facility provides the means to do so. Some possible uses for this feature include keeping display in sync with variable settings, and invoking the debugger to track down unexpected changes to variables (see Variable Debugging).
The following functions may be used to manipulate and query the watch functions for a variable.
This function arranges for watch-function to be called whenever symbol is modified. Modifications through aliases (see Variable Aliases) will have the same effect.
watch-function will be called with 4 arguments: (symbol newval operation where).
symbol is the variable being changed. newval is the value it will be changed to. operation is a symbol representing the kind of change, one of: `set', `let', `unlet', `makunbound', and `defvaralias'. where is a buffer if the buffer-local value of the variable is being changed,
nil
otherwise.
This function removes watch-function from symbol's list of watchers.
This function returns the list of symbol's active watcher functions.
There are a couple of ways in which a variable could be modified (or at least appear to be modified) without triggering a watchpoint.
Since watchpoints are attached to symbols, modification to the objects contained within variables (e.g., by a list modification function see Modifying Lists) is not caught by this mechanism.
Additionally, C code can modify the value of variables directly, bypassing the watchpoint mechanism.
A minor limitation of this feature, again because it targets symbols, is that only variables of dynamic scope may be watched. This poses little difficulty, since modifications to lexical variables can be discovered easily by inspecting the code within the scope of the variable (unlike dynamic variables, which can be modified by any code at all, see Variable Scoping).