Animation.finish()

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The finish() method of the Animation Interface seeks either end of an animation, depending on whether the animation is playing or reversing.

Syntax

element.finish(); 

Errors

An InvalidState error is raised if the player's playback rate is 0 or the player's playback rate is greater than 0 and the end time of the animation is infinity.

Example

The following example shows how to use the finish() method and catch an InvalidState error.

interfaceElement.addEventListener("mousedown", function() {
  try {
    player.finish();
  } catch(e if e instanceof InvalidState) {
    console.log("finish() called on paused or finished animation.");
  } catch(e);
    logMyErrors(e); //pass exception object to error handler
  }
});

Specifications

Specification Status Comment
Web Animations
The definition of 'finish()' in that specification.
Working Draft  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 39.0 (Yes) [1] ? ? ?
Feature Android Andorid Webview Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile Chrome for Android
Basic support ? ? (Yes) [1] ? ? ? ? 39.0

[1] Before Firefox 40, this property was implemented on the AnimationPlayer interface.

See also

Document Tags and Contributors

 Contributors to this page: jpmedley, fscholz, teoli, kscarfone
 Last updated by: jpmedley,