OscillatorNode.start()

The start method of the OscillatorNode interface specifies the exact time to start playing the tone. Its parameter is optional and default to 0.

SyntaxEdit

oscillator.start(when); // start playing oscillator in when seconds

Parameters

when
An optional double representing the time in seconds after the current time when the oscillator should start. If a value is not included, it defaults to 0, meaning that it starts playing immediately.

ExampleEdit

The following example shows basic usage of an AudioContext to create an oscillator node. For an applied example, check out our Violent Theremin demo (see app.js for relevant code).

// create web audio api context
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();

// create Oscillator node
var oscillator = audioCtx.createOscillator();

oscillator.type = 'square';
oscillator.frequency.value = 3000; // value in hertz
oscillator.start(); 

SpecificationsEdit

Specification Status Comment
Web Audio API
The definition of 'start' in that specification.
Working Draft  

Browser compatibilityEdit

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 14 webkit 23 [1] Not supported 15 webkit
22 (unprefixed)
6 webkit

[1] The parameter wasn't optional until Firefox 30.

See alsoEdit

Document Tags and Contributors

 Contributors to this page: fscholz, teoli, chrisdavidmills
 Last updated by: fscholz,