The Math.round()
function returns the value of a number rounded to the nearest integer.
Syntax
Math.round(x)
Parameters
x
- A number.
Description
If the fractional portion of number is 0.5 or greater, the argument is rounded to the next higher integer. If the fractional portion of number is less than 0.5, the argument is rounded to the next lower integer.
Because round()
is a static method of Math
, you always use it as Math.round()
, rather than as a method of a Math
object you created (Math
has no constructor).
Examples
Using Math.round()
// Returns the value 20 x = Math.round(20.49); // Returns the value 21 x = Math.round(20.5); // Returns the value -20 x = Math.round(-20.5); // Returns the value -21 x = Math.round(-20.51); // Returns the value 1 (!) // Note the rounding error because of inaccurate floating point arithmetics // Compare this with Math.round10(1.005, -2) from the example below x = Math.round(1.005*100)/100;
Decimal rounding
// Closure (function() { /** * Decimal adjustment of a number. * * @param {String} type The type of adjustment. * @param {Number} value The number. * @param {Integer} exp The exponent (the 10 logarithm of the adjustment base). * @returns {Number} The adjusted value. */ function decimalAdjust(type, value, exp) { // If the exp is undefined or zero... if (typeof exp === 'undefined' || +exp === 0) { return Math[type](value); } value = +value; exp = +exp; // If the value is not a number or the exp is not an integer... if (isNaN(value) || !(typeof exp === 'number' && exp % 1 === 0)) { return NaN; } // Shift value = value.toString().split('e'); value = Math[type](+(value[0] + 'e' + (value[1] ? (+value[1] - exp) : -exp))); // Shift back value = value.toString().split('e'); return +(value[0] + 'e' + (value[1] ? (+value[1] + exp) : exp)); } // Decimal round if (!Math.round10) { Math.round10 = function(value, exp) { return decimalAdjust('round', value, exp); }; } // Decimal floor if (!Math.floor10) { Math.floor10 = function(value, exp) { return decimalAdjust('floor', value, exp); }; } // Decimal ceil if (!Math.ceil10) { Math.ceil10 = function(value, exp) { return decimalAdjust('ceil', value, exp); }; } })(); // Round Math.round10(55.55, -1); // 55.6 Math.round10(55.549, -1); // 55.5 Math.round10(55, 1); // 60 Math.round10(54.9, 1); // 50 Math.round10(-55.55, -1); // -55.5 Math.round10(-55.551, -1); // -55.6 Math.round10(-55, 1); // -50 Math.round10(-55.1, 1); // -60 Math.round10(1.005, -2); // 1.01 -- compare this with Math.round(1.005*100)/100 above // Floor Math.floor10(55.59, -1); // 55.5 Math.floor10(59, 1); // 50 Math.floor10(-55.51, -1); // -55.6 Math.floor10(-51, 1); // -60 // Ceil Math.ceil10(55.51, -1); // 55.6 Math.ceil10(51, 1); // 60 Math.ceil10(-55.59, -1); // -55.5 Math.ceil10(-59, 1); // -50
Specifications
Specification | Status | Comment |
---|---|---|
ECMAScript 1st Edition (ECMA-262) | Standard | Initial definition. Implemented in JavaScript 1.0. |
ECMAScript 5.1 (ECMA-262) The definition of 'Math.round' in that specification. |
Standard | |
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'Math.round' in that specification. |
Standard | |
ECMAScript 2017 Draft (ECMA-262) The definition of 'Math.round' in that specification. |
Draft |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |