Class Methods
debugLayerWithWorld:ptmRatio:
Return an autoreleased debug layer
+ (id)debugLayerWithWorld:(b2World *)world ptmRatio:(int)ptmRatio
Declared In
Box2DDebugLayer.h
debugLayerWithWorld:ptmRatio:flags:
Create a debug layer with the given world, ptm ratio and debug display flags
+ (id)debugLayerWithWorld:(b2World *)world ptmRatio:(int)ptmRatio flags:(uint32)flags
Declared In
Box2DDebugLayer.mm
Instance Methods
dealloc
Clean up by deleting the debug draw layer.
- (void)dealloc
Declared In
Box2DDebugLayer.mm
draw
Tweak a few OpenGL options and then draw the Debug Layer
- (void)draw
Declared In
Box2DDebugLayer.mm
initWithWorld:ptmRatio:
Initialise a debug layer with the given parameters.
- (id)initWithWorld:(b2World *)world ptmRatio:(int)ptmRatio
Declared In
Box2DDebugLayer.h
initWithWorld:ptmRatio:flags:
Create a debug layer with the given world, ptm ratio and debug display flags
- (id)initWithWorld:(b2World *)world ptmRatio:(int)ptmRatio flags:(uint32)flags
Declared In
Box2DDebugLayer.mm