Inherits from CCParticleSystem : CCNode : NSObject
Declared in CCParticleSystemQuad.h

Overview

CCParticleSystemQuad is a subclass of CCParticleSystem

It includes all the features of ParticleSystem.

Special features and Limitations: – Particle size can be any float number. – The system can be scaled – The particles can be rotated – It supports subrects – It supports batched rendering since 1.1

Tasks

Instance Methods

initIndices

initialices the indices for the vertices

- (void)initIndices

Declared In

CCParticleSystemQuad.h

initTexCoordsWithRect:

initilizes the texture with a rectangle measured Points

- (void)initTexCoordsWithRect:(CGRect)rect

Declared In

CCParticleSystemQuad.h

setDisplayFrame:

Sets a new CCSpriteFrame as particle. WARNING: this method is experimental. Use setTexture:withRect instead.

- (void)setDisplayFrame:(CCSpriteFrame *)spriteFrame

Availability

Declared In

CCParticleSystemQuad.h

setTexture:withRect:

Sets a new texture with a rect. The rect is in Points.

- (void)setTexture:(CCTexture2D *)texture withRect:(CGRect)rect

Availability

Declared In

CCParticleSystemQuad.h