Android.Opengl.GLES31.GlUniformBarrierBit Field

Value: 4

Syntax

[Android.Runtime.Register("GL_UNIFORM_BARRIER_BIT")]
public const int GlUniformBarrierBit

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0