Android.Opengl.GLES31.GlMaxComputeTextureImageUnits Field

Value: 37308

Syntax

[Android.Runtime.Register("GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS")]
public const int GlMaxComputeTextureImageUnits

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0