MonoTouch.GLKit
GLKFogMode
Exp
MonoTouch.GLKit.GLKFogMode.Exp Field
The fog is calculated using Math.Exp(-density * distance).
Syntax
GLKFogMode
Exp
Requirements
Namespace:
MonoTouch.GLKit
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0