MonoTouch.SceneKit.SCNPhysicsBodyType Enumeration
An enumeration specifying whether the MonoTouch.SceneKit.SCNPhysicsBody is dynamic, kinematic, or static. Used with SCNPhysicsBody.CreateBody.

Syntax

[MonoTouch.ObjCRuntime.Availability(MonoTouch.ObjCRuntime.Platform.iOS_8_0 | MonoTouch.ObjCRuntime.Platform.iOS_8_1 | MonoTouch.ObjCRuntime.Platform.iOS_8_2 | MonoTouch.ObjCRuntime.Platform.Mac_10_0 | MonoTouch.ObjCRuntime.Platform.Mac_10_1 | MonoTouch.ObjCRuntime.Platform.Mac_10_2 | MonoTouch.ObjCRuntime.Platform.Mac_10_3 | MonoTouch.ObjCRuntime.Platform.Mac_10_4 | MonoTouch.ObjCRuntime.Platform.Mac_10_5 | MonoTouch.ObjCRuntime.Platform.Mac_10_6 | MonoTouch.ObjCRuntime.Platform.Mac_10_7 | MonoTouch.ObjCRuntime.Platform.Mac_10_8 | MonoTouch.ObjCRuntime.Platform.Mac_10_9 | MonoTouch.ObjCRuntime.Platform.Mac_10_10 | MonoTouch.ObjCRuntime.Platform.iOS_Version | MonoTouch.ObjCRuntime.Platform.Mac_Version, MonoTouch.ObjCRuntime.Platform.None, MonoTouch.ObjCRuntime.Platform.None, MonoTouch.ObjCRuntime.Platform.None)]
[MonoTouch.ObjCRuntime.Native]
public enum SCNPhysicsBodyType

Remarks

Documentation for this section has not yet been entered.

Members

Member NameDescription
DynamicDocumentation for this section has not yet been entered.
KinematicDocumentation for this section has not yet been entered.
StaticDocumentation for this section has not yet been entered.

Requirements

Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0