Android.Opengl.Matrix Class
Matrix math utilities.

See Also: Matrix Members

Syntax

[Android.Runtime.Register("android/opengl/Matrix", DoNotGenerateAcw=true)]
public class Matrix : Java.Lang.Object

Remarks

Matrix math utilities. These methods operate on OpenGL ES format matrices and vectors stored in float arrays.

Matrices are 4 x 4 column-vector matrices stored in column-major order:

java Example

  m[offset +  0] m[offset +  4] m[offset +  8] m[offset + 12]
  m[offset +  1] m[offset +  5] m[offset +  9] m[offset + 13]
  m[offset +  2] m[offset +  6] m[offset + 10] m[offset + 14]
  m[offset +  3] m[offset +  7] m[offset + 11] m[offset + 15]
Vectors are 4 x 1 column vectors stored in order:

java Example

 v[offset + 0]
 v[offset + 1]
 v[offset + 2]
 v[offset + 3]

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1