UIKit.UIPushBehavior Members

The members of UIKit.UIPushBehavior are listed below.

See Also: Inherited members from UIKit.UIDynamicBehavior

Public Constructors

Default constructor, initializes a new instance of this class.
Documentation for this section has not yet been entered.
Documentation for this section has not yet been entered.

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

Activebool. Whether the UIPushBehavior is active.
Anglenfloat. The angle, in radians, of the force vector for this UIPushBehavior.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
ItemsIUIDynamicItem[]. The dynamic items associated with this UIPushBehavior. Read-only.
Magnitudenfloat. The magnitude of the force vector for this UIPushBehavior.
[read-only]
ModeUIPushBehaviorMode. The force mode for this UIPushBehavior. Read-only.
PushDirectionCoreGraphics.CGVector. The direction of the force vector for this UIPushBehavior, expressed as x and y components and using UIKit geometry.

Public Methods

AddItem(IUIDynamicItem)
Adds the specified dynamic item to this UIPushBehavior's Items.
GetTargetOffsetFromCenter(IUIDynamicItem) : UIOffset
The offset from the center of the dynamic item at which the force vector is applied.
RemoveItem(IUIDynamicItem)
Removes the specified dynamic item from this UIPushBehavior's Items.
SetAngleAndMagnitude(nfloat, nfloat)
Specifies the angle, in radians, and magnitude of the force vector for this UIPushBehavior.
SetTargetOffset(UIOffset, IUIDynamicItem)
Specifies an offset from the center of the dynamic item at which to apply the force vector.

Protected Methods

override
Dispose(bool)
Releases the resources used by the UIPushBehavior object.