Android.Opengl.GLES20.GlShaderBinary Method

Syntax

[Android.Runtime.Register("glShaderBinary", "(I[IIILjava/nio/Buffer;I)V", "")]
public static void GlShaderBinary (int n, int[] shaders, int offset, int binaryformat, Java.Nio.Buffer binary, int length)

Parameters

n
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shaders
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offset
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binaryformat
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binary
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length
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8