Android.Opengl.GLES31.GlActiveShaderProgram Method

Syntax

[Android.Runtime.Register("glActiveShaderProgram", "(II)V", "")]
public static void GlActiveShaderProgram (int pipeline, int program)

Parameters

pipeline
Documentation for this section has not yet been entered.
program
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0