Android.Graphics.Camera.Rotate Method
Applies a rotation transform around all three axis.

Syntax

[Android.Runtime.Register("rotate", "(FFF)V", "GetRotate_FFFHandler")]
public virtual void Rotate (float x, float y, float z)

See Also

Camera.RotateX(float)
Camera.RotateY(float)
Camera.RotateZ(float)

Parameters

x
The angle of rotation around the X axis, in degrees
y
The angle of rotation around the Y axis, in degrees
z
The angle of rotation around the Z axis, in degrees

Remarks

Applies a rotation transform around all three axis.

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 12