The members of System.Net.Sockets.UdpClient are listed below.
See Also: Inherited members from System.Object
Initializes a new instance of the System.Net.Sockets.UdpClient class. | ||
Initializes a new instance of the System.Net.Sockets.UdpClient class and binds it to the local port number provided. | ||
Initializes a new instance of the System.Net.Sockets.UdpClient class and binds it to the specified local endpoint. | ||
Initializes a new instance of the System.Net.Sockets.UdpClient class. | ||
Initializes a new instance of the System.Net.Sockets.UdpClient class and binds it to the local port number provided. | ||
Initializes a new instance of the System.Net.Sockets.UdpClient class and establishes a default remote host. |
[read-only] | Available | int.
Gets the amount of data received from the network that is available to read. |
Client | Socket.
Gets or sets the underlying network System.Net.Sockets.Socket. | |
DontFragment | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient allows Internet Protocol (IP) datagrams to be fragmented. | |
EnableBroadcast | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient may send or receive broadcast packets. | |
ExclusiveAddressUse | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient allows only one client to use a port. | |
MulticastLoopback | bool.
Gets or sets a bool value that specifies whether outgoing multicast packets are delivered to the sending application. | |
Ttl | short.
Gets or sets a value that specifies the Time to Live (TTL) value of Internet Protocol (IP) packets sent by the System.Net.Sockets.UdpClient. |
BeginReceive(AsyncCallback, object)
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BeginSend(byte[], int, AsyncCallback, object)
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BeginSend(byte[], int, System.Net.IPEndPoint, AsyncCallback, object)
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BeginSend(byte[], int, string, int, AsyncCallback, object)
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Close()
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Connect(System.Net.IPEndPoint)
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Connect(System.Net.IPAddress, int)
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Connect(string, int)
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DropMulticastGroup(System.Net.IPAddress)
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DropMulticastGroup(System.Net.IPAddress, int)
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EndReceive(IAsyncResult, ref System.Net.IPEndPoint)Documentation for this section has not yet been entered. | ||
EndSend(IAsyncResult)
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Finalize()Documentation for this section has not yet been entered. | ||
JoinMulticastGroup(System.Net.IPAddress)
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JoinMulticastGroup(int, System.Net.IPAddress)
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JoinMulticastGroup(System.Net.IPAddress, int)
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JoinMulticastGroup(System.Net.IPAddress, System.Net.IPAddress)
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Receive(ref System.Net.IPEndPoint)Documentation for this section has not yet been entered. | ||
ReceiveAsync()
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Send(byte[], int)
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Send(byte[], int, System.Net.IPEndPoint)
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Send(byte[], int, string, int)
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SendAsync(byte[], int)
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SendAsync(byte[], int, System.Net.IPEndPoint)
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SendAsync(byte[], int, string, int)
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Dispose(bool)
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IDisposable.Dispose |
Releases all resources used by the System.Net.Sockets.UdpClient. |