Applies a warp transform, defined by a rectangle and a parallelogram, to this System.Drawing.Drawing2D.GraphicsPath.
- destPoints
An array of System.Drawing.PointF structures that define a parallelogram to which the rectangle defined by srcRect is transformed. The array can contain either three or four elements. If the array contains three elements, the lower-right corner of the parallelogram is implied by the first three points.
- srcRect
A System.Drawing.RectangleF that represents the rectangle that is transformed to the parallelogram defined by destPoints.
- matrix
A System.Drawing.Drawing2D.Matrix that specifies a geometric transform to apply to the path.
- warpMode
A System.Drawing.Drawing2D.WarpMode enumeration that specifies whether this warp operation uses perspective or bilinear mode.
- flatness
A value from 0 through 1 that specifies how flat the resulting path is. For more information, see the GraphicsPath.Flatten methods.