Android.Opengl.GLES20.GlNumShaderBinaryFormats Field

Value: 36345

Syntax

[Android.Runtime.Register("GL_NUM_SHADER_BINARY_FORMATS")]
public const int GlNumShaderBinaryFormats

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8