Syntax
[Android.Runtime.Register("glGetUniformfv", "(IILjava/nio/FloatBuffer;)V", "")]
public static
void GlGetUniformfv (
int program,
int location,
Java.Nio.FloatBuffer params)
Parameters
- program
- Documentation for this section has not yet been entered.
- location
- Documentation for this section has not yet been entered.
- params
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8