Android.Opengl.GLES20.GlGetUniformfv Method

Syntax

[Android.Runtime.Register("glGetUniformfv", "(IILjava/nio/FloatBuffer;)V", "")]
public static void GlGetUniformfv (int program, int location, Java.Nio.FloatBuffer params)

Parameters

program
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location
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params
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8