Syntax
[Android.Runtime.Register("glGetUniformIndices", "(I[Ljava/lang/String;Ljava/nio/IntBuffer;)V", "")]
public static
void GlGetUniformIndices (
int program,
string[] uniformNames,
Java.Nio.IntBuffer uniformIndices)
Parameters
- program
- Documentation for this section has not yet been entered.
- uniformNames
- Documentation for this section has not yet been entered.
- uniformIndices
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18