Syntax
[Android.Runtime.Register("glUniform4f", "(IFFFF)V", "")]
public static
void GlUniform4f (
int location,
float x,
float y,
float z,
float w)
Parameters
- location
- Documentation for this section has not yet been entered.
- x
- Documentation for this section has not yet been entered.
- y
- Documentation for this section has not yet been entered.
- z
- Documentation for this section has not yet been entered.
- w
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8