Android.Opengl.GLES20.GlGetShaderiv Method

Syntax

[Android.Runtime.Register("glGetShaderiv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlGetShaderiv (int shader, int pname, Java.Nio.IntBuffer params)

Parameters

shader
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pname
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params
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8