Android.Opengl.GLES30.GlUniformBlockReferencedByVertexShader Field

Value: 35396

Syntax

[Android.Runtime.Register("GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER")]
public const int GlUniformBlockReferencedByVertexShader

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18