- bytes
- The byte array containing the sequence of bytes to decode.
- byteIndex
- The index of the first byte to decode.
- byteCount
- The number of bytes to decode.
- chars
- The character array to contain the resulting set of characters.
- charIndex
- The index at which to start writing the resulting set of characters.
The actual number of characters written into chars.
To calculate the exact array size required by UTF32Encoding.GetChars(Byte[], int, int, Char[], int) to store the resulting characters, the application uses UTF32Encoding.GetCharCount(Byte[], int, int). To calculate the maximum array size, the application should use UTF32Encoding.GetMaxCharCount(int). The UTF32Encoding.GetCharCount(Byte[], int, int) method generally allows allocation of less memory, while the UTF32Encoding.GetMaxCharCount(int) method generally executes faster.
With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.
Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application uses the System.Text.Decoder or the System.Text.Encoder provided by the UTF32Encoding.GetDecoder method or the UTF32Encoding.GetEncoder method, respectively.