Holds the state necessary to render using OpenGL ES.
See Also:
EAGLContext Members
Syntax
[MonoTouch.Foundation.Register("EAGLContext", true)]
public class
EAGLContext :
MonoTouch.Foundation.NSObjectRemarks
Related content
Requirements
Namespace: MonoTouch.OpenGLES
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0