Android.Opengl.GLES31.GlReferencedByFragmentShader Field

Value: 37642

Syntax

[Android.Runtime.Register("GL_REFERENCED_BY_FRAGMENT_SHADER")]
public const int GlReferencedByFragmentShader

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0