Android.Opengl.Matrix.SetRotateEulerM Method
Converts Euler angles to a rotation matrix.

Syntax

[Android.Runtime.Register("setRotateEulerM", "([FIFFF)V", "")]
public static void SetRotateEulerM (float[] rm, int rmOffset, float x, float y, float z)

Parameters

rm
returns the result
rmOffset
index into rm where the result matrix starts
x
angle of rotation, in degrees
y
angle of rotation, in degrees
z
angle of rotation, in degrees

Remarks

Converts Euler angles to a rotation matrix.

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1