Android.Opengl.GLES30.GlUniformMatrix4x2fv Method

Syntax

[Android.Runtime.Register("glUniformMatrix4x2fv", "(IIZ[FI)V", "")]
public static void GlUniformMatrix4x2fv (int location, int count, bool transpose, float[] value, int offset)

Parameters

location
Documentation for this section has not yet been entered.
count
Documentation for this section has not yet been entered.
transpose
Documentation for this section has not yet been entered.
value
Documentation for this section has not yet been entered.
offset
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18