Android.Opengl
GLES31
GlTextureInternalFormat
Android.Opengl.GLES31.GlTextureInternalFormat Field
Value:
4099
Syntax
[Android.Runtime.Register("GL_TEXTURE_INTERNAL_FORMAT")]
public const
int
GlTextureInternalFormat
Remarks
[Android Documentation]
Requirements
Namespace:
Android.Opengl
Assembly:
Mono.Android (in Mono.Android.dll)
Assembly Versions:
0.0.0.0