Android.Opengl.GLES31.GlTextureInternalFormat Field

Value: 4099

Syntax

[Android.Runtime.Register("GL_TEXTURE_INTERNAL_FORMAT")]
public const int GlTextureInternalFormat

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0