Clears all buffers for this stream and causes any buffered data to be written to the underlying device.
Flushing the stream will not flush its underlying encoder unless you explicitly call Flush or Stream.Close.
If you use the BufferedStream.#ctor(Stream, int) constructor, thus specifying the buffer size while creating the BufferedStream object, the content is flushed when it reaches the buffer size. For example, code such as BufferedStream bs = new BufferedStream(bs, 5) will flush the content when the buffer size reaches 5 bytes.
All the read and write methods of BufferedStream automatically maintain the buffer, so there is no need to invoke Flush when switching back and forth between reading and writing.