- m
- the float array that holds the perspective matrix
- offset
- the offset into float array m where the perspective matrix data is written
- fovy
- field of view in y direction, in degrees
- aspect
- width to height aspect ratio of the viewport
- zNear
- Documentation for this section has not yet been entered.
- zFar
- Documentation for this section has not yet been entered.
Defines a projection matrix in terms of a field of view angle, an aspect ratio, and z clip planes.