Android.Opengl.GLES30.GlUniform3uiv Method

Syntax

[Android.Runtime.Register("glUniform3uiv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlUniform3uiv (int location, int count, Java.Nio.IntBuffer value)

Parameters

location
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count
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value
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18