Retrieve underlying AssetManager storage for these resources.
Syntax
[get: Android.Runtime.Register("getAssets", "()Landroid/content/res/AssetManager;", "GetGetAssetsHandler")]
public
AssetManager Assets { get; }
Value
Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Content.Res
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1