Provides an OpenGL ES static interface and utilities.
For more information about how to use OpenGL, read the OpenGL developer guide.
| Type | Reason |
|---|---|
| DebugFlags | Enumerates values returned by several types. |
| EGL14 | EGL 1. |
| EGLConfig | Wrapper class for native EGLConfig objects. |
| EGLContext | Wrapper class for native EGLContext objects. |
| EGLDisplay | Wrapper class for native EGLDisplay objects. |
| EGLExt | EGL Extensions |
| EGLObjectHandle | Base class for wrapped EGL objects. |
| EGLSurface | Wrapper class for native EGLSurface objects. |
| ETC1 | Methods for encoding and decoding ETC1 textures. |
| ETC1Util | Utility methods for using ETC1 compressed textures. |
| ETC1Util+ETC1Texture | A utility class encapsulating a compressed ETC1 texture. |
| GLDebugConfig | Enumerates values returned by several types. |
| GLDebugHelper | A helper class for debugging OpenGL ES applications. |
| GLES10 | [Android Documentation] |
| GLES10Ext | [Android Documentation] |
| GLES11 | [Android Documentation] |
| GLES11Ext | [Android Documentation] |
| GLES20 | OpenGL ES 2. |
| GLES30 | OpenGL ES 3. |
| GLES31 | OpenGL ES 3. |
| GLES31Ext | [Android Documentation] |
| GLES31Ext+IDebugProcKHR | Documentation for this section has not yet been entered. |
| GLException | An exception class for OpenGL errors. |
| GLSurfaceView | An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering. |
| GLSurfaceView+IEGLConfigChooser | An interface for choosing an EGLConfig configuration from a list of potential configurations. |
| GLSurfaceView+IEGLContextFactory | An interface for customizing the eglCreateContext and eglDestroyContext calls. |
| GLSurfaceView+IEGLWindowSurfaceFactory | An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls. |
| GLSurfaceView+IGLWrapper | An interface used to wrap a GL interface. |
| GLSurfaceView+IRenderer | A generic renderer interface. |
| GLU | A set of GL utilities inspired by the OpenGL Utility Toolkit. |
| GLUtils | Utility class to help bridging OpenGL ES and Android APIs. |
| Matrix | Matrix math utilities. |
| Rendermode | Enumerates values returned by several types. |
| Visibility | A collection of utility methods for computing the visibility of triangle meshes. |